Early thoughts and feedback

Comments

3 comments

  • Official comment
    Ana

    Hi Smooth Flanding,

    Thanks for the feedback, this is really useful! Could you let us know which device you're playing on, where the game is freezing?

    In regards to the two-player mode, we chose to keep all pieces in play because all of them would at least partially work in the game (and you could still force someone to play a seemingly redundant piece later on when cards are available, using the 'Celestial Challenge' card). This may seem insignificant at this point, but as people tend to stack more...sneakily in Battles, getting more on the tower gets more and more tricky and crucial to the game (and whether you win or lose)! So we wanted to keep every possible physical piece available for play on that front too :-) We will keep the feedback in mind though, so thank you for sharing. Please do let us know if you have any other thoughts!

     

    Best,

    Ana

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  • Smooth Flanding

    iPad mini 3 WiFi - thanks for the other feedback. Maybe for the two player the redundant pieces just default to the colour to which the god who uses them. Essentially becoming a double colour. Example land and air playing - anything with blue (sea) defaults to whatever colour plays the piece at the time. Bit more coding for the devs but I think we’ll worth it as you kinda leave the blues (in this example) to the end - just a thought.

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  • Ana

    Hi Smooth Flanding,

    Thanks for letting us know the details, I will pass this on to our dev team! I'll also pass on the feedback regarding the double element pieces :-)

    Best,

    Ana

     

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